MUSIC + SFX + MIX

Building sonic worlds through music, sound design and mix

Sonic UX
by KC Collins

We’re excited to announce that the foreword for Sonic UX, co-written with strategic designer Katie Edmonds, just came out on MIT Press. In the intro we share our experience producing sound design to an early interactive project on iPad for Cognito Comics.

Description of the book:

The science behind sound’s influence on user perception and emotion—and how to design, evaluate, and enhance sound-driven experiences across diverse products and interfaces.

Most user experience (UX) research prioritizes what users see and touch—but what about what they hear? Sound is a powerful, often overlooked layer of user experience, shaping perception, emotion, and behavior in ways users may not even realize. In Sonic UX, KC Collins offers UX researchers—both practitioners and academics—a comprehensive introduction to understanding how sound influences a user’s product perceptions, emotions, and cognition.

The book delves into sound’s role in user experience research as an element of sensory design, exploring the unique challenges posed by sound in product design. Drawing on decades of consulting and research in sound, Collins details which questions UX researchers should be asking when it comes to sound and explains how to approach testing these questions—from the importance of testing locations to the technologies and methods used. Backed by the latest scientific studies and sensory research, the book details the many factors that impact the ways sound influences emotional and perceptual responses to software and hardware products, advertising and branding, and even product packaging.

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